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Compiling for Mac OSX from Windows |
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With the optional Mac OSX Plug-In for Zinc™ v2 Windows, it is possible to compile Mac OSX projectors for Mac OSX directly from your Windows Version of Zinc™ v2!
First, you must start a new Mac OSX Project by selecting "Blank Mac OSX Application" from the FILE > NEW menu:

Projectors for Mac OSX do not have certain Windows based properties and so the options for Mac OSX projects are less complex than on Windows. In addition, certain features (such as transparency) cannot be applied to Mac OSX Projectors, so these features are disabled.

Select an Input SWF and then cycle through the Mac OSX Project Tabs and customize the size, locations and properties of your Projector. Options which are applicable to Windows Only projects are simply deactivated to avoid confusion.
Once you're happy with the option, simply press Build to compile the Mac OSX Projector. The compiled Projector is in the form of a Mac HQX file. Copy the HQX file to your Mac OSX System and double click to extract the Projector File:

Once you double click the HQX file, the actual Mac OSX Projector will be extracted using Stuff-It:

Once extracted, the Projector File will appear in the same directory as the HQX File. The Projector File can then be executed by double clicking on it like a standard Application.
Notes
If you are creating a Mac OSX only Projector for distribution on CD, you can burn the Projector File to CD. For Cross Platform CD's, Projects or any other distribution method, we recommend distributing the HQX File.