FSCommand Usage


 

NOTE: FSCommand Usage is now deprecated. It is still available in Zinc™ v2.5 to provide backwards compatibility but should not be exclusively used for new projects. This chapter is included as a point of reference on FSCommand Implementation. All new Zinc™ v2.5 Projects should be scripted with {mdm}Script™ 2.0.

 

 

This section will demonstrate the correct way to use the Zinc™ v2 FSCommands. Zinc™ v2 FSCommands are unique as they allow you to send multiple parameters in just one command, unlike the standard Adobe Flash FSCommands which only allow one parameter per FSCommand. Please note that the standard Adobe Flash FSCommands do NOT work in Zinc™ v2 Projectors.

 

Step 1 - Insert a new FSCommand

 

Create a New File in Adobe Flash 5, MX or MX 2004 and go to the frame/button you wish to insert your FSCommand. Select fscommand from the Actionscript Reference or press 'Esc+fs' to insert it as shown below:

 

fsc_usage_01

 

A FSCommand is very simple to script as it only requires the command name, and the command parameter(s). In the syntax window, your new FSCommand should like this:

 

fsc_usage_02

 

Continue to Step 2