May 13

Fresh new update available to download for Registered and Non-Registered Users :)

This Build fixes the notorious “XML Stripping” bug which was previously marked as a high priorty. Click Here for Details.

Read the Release Notes and Fixes Here.

Apr 28

Fresh new update available to download for Registered and Non-Registered Users :)

Read the Release Notes and Fixes Here.

Mar 26

Update 3.0.3 is now available for download (Windows, Mac OSX and Linux). Registered Users can log into MyAccount and Trial Users can re-download Zinc 3.0 Builder Here.

Release Notes for Zinc 3.0.3 can be found Here.

Mar 11

We’ve just released an Update to Zinc 3.0 Builder and Plug-Inswhich continues to resolve the initial teething issues that have been reported.

A Special note should go to the users who reported a speed/frame-rate issue with Zinc 3.0 which was investigated and later remedied. Thanks to everyone who helped pin that issue down, but you’ll be glad to know that the 3.0.2 Projectors now run at the same speed as the native Web Flash Player :) (Please note that Trial projectors built with 3.0.2 will still run slightly slower due to the embedded watermark)

Release Notes for Zinc 3.0.2 can be found Here.

Feb 28

MDM has released its first update to Zinc 3.0 to address initial Minor Issues.

This update includes a few bug and stability fixes. You can read about them on the all new Release Notes page (snazzy, eh?).

One thing to note about this update is that you will have to rebuid your Zinc project files for the new Zinc Builder.

We’re hard at work on the new version which you can expect in the next couple of weeks.

For now registered users can download the update by logging in.

Click here for Zinc Builder.

Feb 14

One thing that we really wanted to get a handle on with 3.0 was the Bug Management.

Any software ever written will have bugs and quirks but the management of those issues (and ofcourse the prompt resolution) is key in ensuring the Software doesn’t suffer.

With 3.0, we introduced our new Bug Management System which is constantly being tinkered and tweaked in the background (pretty soon, Registered Users should be able to add comments and feedback on Bug Fixes) to ensure we’re able to quickly verify real bugs (”I don’t like the Icon for the Build Button” is not a bug, people ;) ), and then provide updates on their status and indeed a Fix where possible.

Zinc 3.0 Was released just a little over 2 weeks ago and the initial wave of teething problems have come through and are listed in the Bug Management System. We’ve been addressing these issues the past week and will continue to do so into next week with a view to provide an update before the month is out. :)

Feb 05

All of our users who purchased Zinc 2.5 Windows in January 2008 are eligable for a Free upgrade to Zinc 3.0 Windows. To do so, simply log in with your 2.x serial at http://www.multidmedia.com/support/update

Once logged in, and if you’re eligable for a Free Upgrade, you’ll have the option to Upgrade your license. Simply follow the online instructions to do so!

Please Note that once you Upgrade your 2.x Serial, you will no longer be able to download 2.x Updates/Builds and your 2.x License will be deactivated.

2.x Users who are not eligable for a Free Upgrade, can purchase an Upgrade for just $199.99 Per Platform at http://www.multidmedia.com/shop

Jan 31

It’s here…

After 18 Months of Research, Development and even more Development, Zinc 3.0 is finally available for Windows and Mac OSX (GUI) and Windows, Mac OSX and Linux (Projector Output).

The entire MDM Team has worked incredibly hard to hit our January Deadline and whilst we had to leave a few minor features and non-critical fixes out of the Release Builds, we’ll be picking up the slack again very soon and ensuring that any teething problems found will be ironed out as soon as humanly possible.

Oh, and we’ve also uploaded our brand new Website to go along with the release of Zinc 3.0! Our previous site did us proud for almost 4 years and we’re completely smitten with our new look website - I hope you guys like it also :)

The Forums will be “re-jigged” over the next couple of days and the new “3.0″ sub-forms will be open for business soon enough.

Thank you to all of our users who have patiently been waiting for the new version of Zinc and Thank You to everyone who helped in the Private and Public Betas.

Enjoy using Zinc 3.0! :)

Jan 25

In the words of Dr Nick Riviera, “Hello Everybody” :)

 There has been some confusion in regards to the new Zinc 3.0 “Builder” and “Plug-In” architecture, so I thought it would be a good idea to post and clarify the way Zinc 3.0 will work.

“Zinc 3.0 Builder” refers to the actual GUI (General User Interface)  which is available for Windows and Mac OSX. The GUI is the actual “application” or “compiler” where settings for your project(s) are set. Zinc 3.0 Builder is completely FREE and does not need to be purchased.

In order to compile for the 3 support platforms (Windows, Mac OSX and Linux), the Zinc 3.0 Builder requires “Zinc 3.0 Plug-Ins”. Each Plug-In describes (internally) how the Builder should compile Projectors for the respective Platform. So, for example, the Windows Plug-In will allow the Builder to compile Projectors for Windows Operating Systems. By default, Zinc 3.0 Builder ships with 3 Trial Plug-Ins for each platform.

The real advantage of this new architecture is that:

a) You only need to purchase the Plug-In that you require (ie. If you ONLY need to export to Windows, just purchase the Windows Plug-In)

b) The Plug-Ins are instantly transferable between Windows and Mac OSX Builders. (ie. If you ONLY need to export to Windows, but you work on a Mac, no problem! The same Windows Plug-In will work on Zinc 3.0 Builder for Mac OSX)

c) You are not forced to work on a different Platform to the one you are exporting too. (Similar to the point above, but re-iterating the fact that you can now Export to all 3 Platforms from either Windows or Mac OSX from the SAME Plug-In!)

Now that we’ve sorted that out, I’m sure you’ll agree that not only is the new X-Platform, X-Compile feature a great innovation, but it’s something that you’re not likely to find anywhere else ;)

Jan 18

Hi All,

 Registered Users can now Pre-Order Zinc 3.0 Upgrades for their 2.x Licenses from the MDM Software Updates Page.

Users just need to log-in with the 2.x License they wish to upgrade (ie. Zinc 2.5 Windows, Zinc 2.5 Mac OSX or Zinc 2.5 Mac OSX Plug-In) and an Upgrade Link will be made available for the specific license.

Upgrades are just $199.99 USD per Platform. All Pre-Orders will receive a 3.0 Serial, but you won’t be able to to use it until January 31st when Zinc 3.0 is Released.

In the meantime, I hope you’re enjoying using the Zinc 3.0 Beta!